titleGeoFix: Geometry Fixing for 4D Consistent Generation
authorsYeobin Hong, Hyojun Go, Dohun Lee, Jeongjae Lee, Sunghwan Hong, Federico Tombari, Zhaochong An, Jong Chul Ye, Konrad Schindler, Dominik Narnhofer
date2026-10-09
venuearXiv (preprint, not peer reviewed)
idarXiv:2610.14293
upvotes23 (Hugging Face Daily Papers, 2026-11-01)
linksabs pdf hf
abstractVideo diffusion models increasingly serve as priors for 4D generation, but the generated videos often lack geometric consistency. Recent approaches address this through post-training by designing geometric rewards, yet this can degrade texture and fine detail, requiring auxiliary appearance rewards and careful reward balancing. To address this challenge, we propose GeoFix, a unified framework that improves geometric consistency and visual quality with a single geometric reward, applicable to both training and inference-time reward alignment. Our reward measures cross-view depth consistency in static scene regions, targeting structural inconsistencies without directly constraining appearance or penalizing valid object motion. Crucially, depth agreement increases with camera field-of-view overlap even in real videos and 4D datasets, allowing a smaller camera movement to be mistaken for better geometry. We account for this effect by calibrating the reward against the overlap-dependent trend. GeoFix achieves a 39% improvement in WorldScore 3D consistency and a 4% increase in VBench Quality Score.

cite

@misc{hong2026geofix,
  title={GeoFix: Geometry Fixing for 4D Consistent Generation},
  author={Yeobin Hong and Hyojun Go and Dohun Lee and Jeongjae Lee and Sunghwan Hong and Federico Tombari and Zhaochong An and Jong Chul Ye and Konrad Schindler and Dominik Narnhofer},
  year={2026},
  eprint={2610.14293},
  archivePrefix={arXiv},
  url={https://arxiv.org/abs/2610.14293}
}